Archive for the ‘scaling’ tag
Debugging Ruby: Understanding and Troubleshooting the VM and your Application
Download the PDF here.
Ruby Hoedown Slides
Below are the slides for a talk that Aman Gupta and I gave at Ruby Hoedown
Download the PDF here
Thanks for reading and don’t forget to subscribe (via RSS or e-mail) and follow me on twitter.
Useful kernel and driver performance tweaks for your Linux server

This article is going to address some kernel and driver tweaks that are interesting and useful. We use several of these in production with excellent performance, but you should proceed with caution and do research prior to trying anything listed below.
Tickless System
The tickless kernel feature allows for on-demand timer interrupts. This means that during idle periods, fewer timer interrupts will fire, which should lead to power savings, cooler running systems, and fewer useless context switches.
Kernel option: CONFIG_NO_HZ=y
Timer Frequency
You can select the rate at which timer interrupts in the kernel will fire. When a timer interrupt fires on a CPU, the process running on that CPU is interrupted while the timer interrupt is handled. Reducing the rate at which the timer fires allows for fewer interruptions of your running processes. This option is particularly useful for servers with multiple CPUs where processes are not running interactively.
Kernel options: CONFIG_HZ_100=y and CONFIG_HZ=100
Connector
The connector module is a kernel module which reports process events such as fork, exec, and exit to userland. This is extremely useful for process monitoring. You can build a simple system (or use an existing one like god) to watch mission-critical processes. If the processes die due to a signal (like SIGSEGV, or SIGBUS) or exit unexpectedly you’ll get an asynchronous notification from the kernel. The processes can then be restarted by your monitor keeping downtime to a minimum when unexpected events occur.
Kernel options: CONFIG_CONNECTOR=y and CONFIG_PROC_EVENTS=y
TCP segmentation offload (TSO)
A popular feature among newer NICs is TCP segmentation offload (TSO). This feature allows the kernel to offload the work of dividing large packets into smaller packets to the NIC. This frees up the CPU to do more useful work and reduces the amount of overhead that the CPU passes along the bus. If your NIC supports this feature, you can enable it with ethtool:
[joe@timetobleed]% sudo ethtool -K eth1 tso on
Let’s quickly verify that this worked:
[joe@timetobleed]% sudo ethtool -k eth1 Offload parameters for eth1: rx-checksumming: on tx-checksumming: on scatter-gather: on tcp segmentation offload: on udp fragmentation offload: off generic segmentation offload: on large receive offload: off [joe@timetobleed]% dmesg | tail -1 [892528.450378] 0000:04:00.1: eth1: TSO is Enabled
Intel I/OAT DMA Engine
This kernel option enables the Intel I/OAT DMA engine that is present in recent Xeon CPUs. This option increases network throughput as the DMA engine allows the kernel to offload network data copying from the CPU to the DMA engine. This frees up the CPU to do more useful work.
Check to see if it’s enabled:
[joe@timetobleed]% dmesg | grep ioat ioatdma 0000:00:08.0: setting latency timer to 64 ioatdma 0000:00:08.0: Intel(R) I/OAT DMA Engine found, 4 channels, device version 0x12, driver version 3.64 ioatdma 0000:00:08.0: irq 56 for MSI/MSI-X
There’s also a sysfs interface where you can get some statistics about the DMA engine. Check the directories under /sys/class/dma/.
Kernel options: CONFIG_DMADEVICES=y and CONFIG_INTEL_IOATDMA=y and CONFIG_DMA_ENGINE=y and CONFIG_NET_DMA=y and CONFIG_ASYNC_TX_DMA=y
Direct Cache Access (DCA)
Intel’s I/OAT also includes a feature called Direct Cache Access (DCA). DCA allows a driver to warm a CPU cache. A few NICs support DCA, the most popular (to my knowledge) is the Intel 10GbE driver (ixgbe). Refer to your NIC driver documentation to see if your NIC supports DCA. To enable DCA, a switch in the BIOS must be flipped. Some vendors supply machines that support DCA, but don’t expose a switch for DCA. If that is the case, see my last blog post for how to enable DCA manually.
You can check if DCA is enabled:
[joe@timetobleed]% dmesg | grep dca dca service started, version 1.8
If DCA is possible on your system but disabled you’ll see:
ioatdma 0000:00:08.0: DCA is disabled in BIOS
Which means you’ll need to enable it in the BIOS or manually.
Kernel option: CONFIG_DCA=y
NAPI
The “New API” (NAPI) is a rework of the packet processing code in the kernel to improve performance for high speed networking. NAPI provides two major features1:
Interrupt mitigation: High-speed networking can create thousands of interrupts per second, all of which tell the system something it already knew: it has lots of packets to process. NAPI allows drivers to run with (some) interrupts disabled during times of high traffic, with a corresponding decrease in system load.
Packet throttling: When the system is overwhelmed and must drop packets, it’s better if those packets are disposed of before much effort goes into processing them. NAPI-compliant drivers can often cause packets to be dropped in the network adaptor itself, before the kernel sees them at all.
Many recent NIC drivers automatically support NAPI, so you don’t need to do anything. Some drivers need you to explicitly specify NAPI in the kernel config or on the command line when compiling the driver. If you are unsure, check your driver documentation. A good place to look for docs is in your kernel source under Documentation, available on the web here: http://lxr.linux.no/linux+v2.6.30/Documentation/networking/ but be sure to select the correct kernel version, first!
Older e1000 drivers (newer drivers, do nothing): make CFLAGS_EXTRA=-DE1000_NAPI install
Throttle NIC Interrupts
Some drivers allow the user to specify the rate at which the NIC will generate interrupts. The e1000e driver allows you to pass a command line option InterruptThrottleRate
when loading the module with insmod. For the e1000e there are two dynamic interrupt throttle mechanisms, specified on the command line as 1 (dynamic) and 3 (dynamic conservative). The adaptive algorithm traffic into different classes and adjusts the interrupt rate appropriately. The difference between dynamic and dynamic conservative is the the rate for the “Lowest Latency” traffic class, dynamic (1) has a much more aggressive interrupt rate for this traffic class.
As always, check your driver documentation for more information.
With modprobe: insmod e1000e.o InterruptThrottleRate=1
Process and IRQ affinity
Linux allows the user to specify which CPUs processes and interrupt handlers are bound.
- Processes You can use
tasksetto specify which CPUs a process can run on - Interrupt Handlers The interrupt map can be found in /proc/interrupts, and the affinity for each interrupt can be set in the file smp_affinity in the directory for each interrupt under /proc/irq/
This is useful because you can pin the interrupt handlers for your NICs to specific CPUs so that when a shared resource is touched (a lock in the network stack) and loaded to a CPU cache, the next time the handler runs, it will be put on the same CPU avoiding costly cache invalidations that can occur if the handler is put on a different CPU.
However, reports2 of up to a 24% improvement can be had if processes and the IRQs for the NICs the processes get data from are pinned to the same CPUs. Doing this ensures that the data loaded into the CPU cache by the interrupt handler can be used (without invalidation) by the process; extremely high cache locality is achieved.
oprofile
oprofile is a system wide profiler that can profile both kernel and application level code. There is a kernel driver for oprofile which generates collects data in the x86’s Model Specific Registers (MSRs) to give very detailed information about the performance of running code. oprofile can also annotate source code with performance information to make fixing bottlenecks easy. See oprofile’s homepage for more information.
Kernel options: CONFIG_OPROFILE=y and CONFIG_HAVE_OPROFILE=y
epoll
epoll(7) is useful for applications which must watch for events on large numbers of file descriptors. The epoll interface is designed to easily scale to large numbers of file descriptors. epoll is already enabled in most recent kernels, but some strange distributions (which will remain nameless) have this feature disabled.
Kernel option: CONFIG_EPOLL=y
Conclusion
- There are a lot of useful levers that can be pulled when trying to squeeze every last bit of performance out of your system
- It is extremely important to read and understand your hardware documentation if you hope to achieve the maximum throughput your system can achieve
- You can find documentation for your kernel online at the Linux LXR. Make sure to select the correct kernel version because docs change as the source changes!
Thanks for reading and don’t forget to subscribe (via RSS or e-mail) and follow me on twitter.
References
Enabling BIOS options on a live server with no rebooting

This blog post is going to describe a C program that toggles some CPU and chipset registers directly to enable Direct Cache Access without needing a reboot or a switch in the BIOS. A very fun hack to write and investigate.
Special thanks…
Special thanks going out to Roman Nurik for helping me make the code CSS much, much prettier and easier to read.
Special thanks going out to Jake Douglas for convincing me that I shouldn’t use a stupid sensationalist title for this blog article :)
Intel I/OAT and Direct Cache Access (DCA)
From the Linux Foundation I/OAT project page1:
I/OAT (I/O Acceleration Technology) is the name for a collection of techniques by Intel to improve network throughput. The most significant of these is the DMA engine. The DMA engine is meant to offload from the CPU the copying of [socket buffer] data to the user buffer. This is not a zero-copy receive, but does allow the CPU to do other work while the copy operations are performed by the DMA engine.
Cool! So by using I/OAT the network stack in the Linux kernel can offload copy operations to increase throughput. I/OAT also includes a feature called Direct Cache Access (DCA) which can deliver data directly into processor caches. This is particularly cool because when a network interrupt arrives and data is copied to system memory, the CPU which will access this data will not cause a cache-miss on the CPU because DCA has already put the data it needs in the cache. Sick.
Measurements from the Linux Foundation project2 indicate a 10% reduction in CPU usage, while the Myri-10G NIC website claims they’ve measured a 40% reduction in CPU usage3. For more information describing the performance benefits of DCA see this incredibly detailed paper: Direct Cache Access for High Bandwidth Network I/O.
How to get I/OAT and DCA
To get I/OAT and DCA you need a few things:
- Intel XEON CPU(s)
- A NIC(s) which has DCA support
- A chipset which supports DCA
- The
ioatdmaanddcaLinux kernel modules - And last but not least, a switch in your BIOS to turn DCA on
That last item can actually be a bit more tricky than it sounds for several reasons:
- some BIOSes don’t expose a way to turn DCA on even though it is supported by the CPU, chipset, and NIC!
- Your hosting provider may not allow BIOS access
- Your system might be up and running and you don’t want to reboot to enter the BIOS to enable DCA
Let’s see what you can do to coerce DCA into working on your system if one of the above applies to you.
Build ioatdma kernel module
This is pretty easy, just make menuconfig and toggle I/OAT as a module. You must build it as a module if you cannot or do not want to enable DCA in your BIOS.
The option can be found in Device Drivers -> DMA Engine Support -> Intel I/OAT DMA Support.
Toggling that option will build the ioatdma and dca modules. Build and install the new module.
Enabling DCA without a reboot or BIOS access: Hack overview
In order to enable DCA a few special registers need to be touched.
- The DCA capability bit in the PCI Express Control Register 4 in the configuration space for the PCI bridge your NIC(s) are attached to.
- The DCA Model Specific Register on your CPU(s)
Let’s take a closer look at each stage of the hack.
Enable DCA in PCI Configuration Space
PCI configuration space is a memory region where control registers for PCI devices live. By changing register values, you can enable/disable specific features of that PCI device. The configuration space is addressable if you know the PCI bus, device, and function bits for a specific PCI device and the feature you care about.
To find the DCA register for the Intel 5000, 5100, and 7300 chipsets, we need to consult the documentation4:

Cool, so the register needed lives at offset 0×64. To enable DCA, bit 6 needs to be set to 1.
Toggling these register can be a bit cumbersome, but luckily there is libpci which provides some simple APIs to scan for PCI devices and accessing configuration space registers.
#define INTEL_BRIDGE_DCAEN_OFFSET 0x64
#define INTEL_BRIDGE_DCAEN_BIT 6
#define PCI_HEADER_TYPE_BRIDGE 1
#define PCI_VENDOR_ID_INTEL 0x8086 /* lol @ intel */
#define PCI_HEADER_TYPE 0x0e
#define MSR_P6_DCA_CAP 0x000001f8
void check_dca(struct pci_dev *dev)
{
/* read DCA status */
u32 dca = pci_read_long(dev, INTEL_BRIDGE_DCAEN_OFFSET);
/* if it's not enabled */
if (!(dca & (1 << INTEL_BRIDGE_DCAEN_BIT))) {
printf("DCA disabled, enabling now.\n");
/* enable it */
dca |= 1 << INTEL_BRIDGE_DCAEN_BIT;
/* write it back */
pci_write_long(dev, INTEL_BRIDGE_DCAEN_OFFSET, dca);
} else {
printf("DCA already enabled!\n");
}
}
int main(void)
{
struct pci_access *pacc;
struct pci_dev *dev;
u8 type;
pacc = pci_alloc();
pci_init(pacc);
/* scan the PCI bus */
pci_scan_bus(pacc);
/* for each device */
for (dev = pacc->devices; dev; dev=dev->next) {
pci_fill_info(dev, PCI_FILL_IDENT | PCI_FILL_BASES);
/* if it's an intel device */
if (dev->vendor_id == PCI_VENDOR_ID_INTEL) {
/* read the header byte */
type = pci_read_byte(dev, PCI_HEADER_TYPE);
/* if its a PCI bridge, check and enable DCA */
if (type == PCI_HEADER_TYPE_BRIDGE) {
check_dca(dev);
}
}
}
msr_dca_enable();
return 0;
}
Enable DCA in the CPU MSR
A model specific register (MSR) is a control register that is provided by a CPU to enable a feature that exists on a specific CPU. In this case, we care about the DCA MSR. In order to find it’s address, let’s consult the Intel Developer’s Manual 3B5.

This register lives at offset 0×1f8. We just need to set it to 1 and we should be good to go.
Thankfully, there are device files in /dev for the MSRs of each CPU:
#define MSR_P6_DCA_CAP 0x000001f8
void msr_dca_enable(void)
{
char msr_file_name[64];
int fd = 0, i = 0;
u64 data;
/* for each CPU */
for (;i < NUM_CPUS; i++) {
sprintf(msr_file_name, "/dev/cpu/%d/msr", i);
/* open the MSR device file */
fd = open(msr_file_name, O_RDWR);
if (fd < 0) {
perror("open failed!");
exit(1);
}
/* read the current DCA status */
if (pread(fd, &data, sizeof(data), MSR_P6_DCA_CAP) != sizeof(data)) {
perror("reading msr failed!");
exit(1);
}
printf("got msr value: %*llx\n", 1, (unsigned long long)data);
/* if DCA is not enabled */
if (!(data & 1)) {
/* enable it */
data |= 1;
/* write it back */
if (pwrite(fd, &data, sizeof(data), MSR_P6_DCA_CAP) != sizeof(data)) {
perror("writing msr failed!");
exit(1);
}
} else {
printf("msr already enabled for CPU %d\n", i);
}
}
}
Code for the hack is on github
Get it here: http://github.com/ice799/dca_force/tree/master
Putting it all together to get your speed boost
- Checkout the hack from github:
git clone git://github.com/ice799/dca_force.git - Build the hack:
make NUM_CPUS=whatever - Run it:
sudo ./dca_force - Load the kernel module:
sudo modprobe ioatdma - Check your dmesg:
dmesg | tail
You should see:
[ 72.782249] dca service started, version 1.8 [ 72.838853] ioatdma 0000:00:08.0: setting latency timer to 64 [ 72.838865] ioatdma 0000:00:08.0: Intel(R) I/OAT DMA Engine found, 4 channels, device version 0x12, driver version 3.64 [ 72.904027] alloc irq_desc for 56 on cpu 0 node 0 [ 72.904030] alloc kstat_irqs on cpu 0 node 0 [ 72.904039] ioatdma 0000:00:08.0: irq 56 for MSI/MSI-X
in your dmesg.
You should NOT SEE
[ 8.367333] ioatdma 0000:00:08.0: DCA is disabled in BIOS
You can now enjoy the DCA performance boost your BIOS or hosting provider didn't want you to have!
Conclusion
- Intel I/OAT and DCA is pretty cool, and enabling it can give pretty substantial performance wins
- Cool features are sometimes stuffed away in the BIOS
- If you don't have access to your BIOS, you should ask you provider nicely to do it for you
- If your BIOS doesn't have a toggle switch for the feature you need, do a BIOS update
- If all else fails and you know what you are doing, you can sometimes pull off nasty hacks like this in userland to get what you want
Thanks for reading and don't forget to subscribe (via RSS or e-mail) and follow me on twitter.
P.S.
I know, I know. I skipped Part 2 of the signals post (here's Part 1 if you missed it). Part 2 is coming soon!
References
- http://www.linuxfoundation.org/en/Net:I/OAT [↩]
- http://www.linuxfoundation.org/en/Net:I/OAT [↩]
- http://www.myri.com/serve/cache/626.html [↩]
- Intel® 7300 Chipset Memory Controller Hub (MCH) Datasheet, Section 4.8.12.6 [↩]
- Intel® 64 and IA-32 Architectures Software Developer’s Manual Volume 3B: System Programming Guide, Part 2, Appendix B-19 [↩]
Fixing Threads in Ruby 1.8: A 2-10x performance boost

Quick notes before things get crazy
OK, things might get a little crazy in this blog post so let’s clear a few things up before we get moving.
- I like the gritty details, and this article in particular has a lot of gritty info. To reduce the length of the article for the casual reader, I’ve put a portion of the really gritty stuff in the Epilogue below. Definitely check it out if that is your thing.
- This article, the code, and the patches below are for Linux and OSX for the x86 and x86_64 platforms, only.
- Even though there are code paths for both x86 and x86_64, I’m going to use the 64bit register names and (briefly) mention the 64bit binary interface.
- Let’s assume the binary is built with -fno-omit-frame-pointer, the patches don’t care, but it’ll make the explanation a bit simpler later.
- If you don’t know what the above two things mean, don’t worry; I got your back chief.
How threads work in Ruby
Ruby 1.8 implements pre-emptible userland threads, also known as “green threads.” (Want to know more about threading models? See this post.) The major performance killer in Ruby’s implementation of green threads is that the entire thread stack is copied to and from the heap every context switch. Let’s take a look at a high level what happens when you:
Thread.new{
10000.times {
a << "a"
a.pop
}
}
- A thread control block (tcb) is allocated in Ruby.
- The infamous thread timer is initialized, either as a pthread or as an itimer.
- Ruby scope information is copied to the heap.
- The new thread is added to the list of threads.
- The current thread is set as the new thread.
- rb_thread_yield is called to yield to the block you passed in.
- Your block starts executing.
- The timer interrupts the executing thread.
- The current thread’s state is stored:
memcpy()#1 (sometimes): If the stack has grown since the last save,reallocis called. If the allocator cannot extend the size of the current block in place, it may decide to move the data to a new block that is large enough. If that happensmemcpy()is called to move the data over.memcpy()#2 (always): A copy of this thread’s entire stack (starting from the top of the interpreter’s stack) is put on the heap.
- The next thread’s state is restored.
memcpy()#3 (always): A copy of this thread’s entire stack is placed on the stack.
Steps 9 and 10 crush performance when even small amounts of Ruby code are executed.
Many of the functions the interpreter uses to evaluate code are massive. They allocate a large number of local variables creating stack frames up to 4 kilobytes per function call. Those functions also call themselves recursively many times in a single expression. This leads to huge stacks, huge memcpy()s, and an incredible performance penalty.
If we can eliminate the memcpy()s we can get a lot of performance back. So, let’s do it.
Increase performance by putting thread stacks on the heap
[Remember: we are only talking about x86_64]
How stacks work – a refresher
Stacks grow downward from high addresses to low addresses. As data is pushed on to the stack, it grows downward. As stuff is popped, it shrinks upward. The register %rsp serves as a pointer to the bottom of the stack. When it is decremented or incremented the stack grows or shrinks, respectively. The special property of the program stack is that it will grow until you run out of memory (or are killed by the OS for being bad). The operating system handles the automatic growth. See the Epilogue for some more information about this.
How to actually switch stacks
The %rsp register can be (and is) changed and adjusted directly by user code. So all we have to do is put the address of our stack in %rsp, and we’ve switched stacks. Then we can just call our thread start function. Pretty easy. A small blob of inline assembly should do the trick:
__asm__ __volatile__ ("movq %0, %%rsp\n\t"
"callq *%1\n"
:: "r" (th->stk_base),
"r" (rb_thread_start_2));
Two instructions, not too bad.
movq %0, %%rspmoves a quad-word (th->stk_base) into the %rsp. Quad-word is Intel speak for 4 words, where 1 Intel word is 2 bytes.callq *%1calls a function at the address “rb_thread_start_2.” This has a side-effect or two, which I’ll mention in the Epilogue below, for those interested in a few more details.
The above code is called once per thread. Calling rb_thread_start_2 spins up your thread and it never returns.
Where do we get stack space from?
When the tcb is created, we’ll allocate some space with mmap and set a pointer to it.
/* error checking omitted for brevity, but exists in the patch =] */ stack_area = mmap(NULL, total_size, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_PRIVATE | MAP_ANON, -1, 0); th->stk_ptr = th->stk_pos = stack_area; th->stk_base = th->stk_ptr + (total_size - sizeof(int))/sizeof(VALUE *);
Remember, stacks grow downward so that last line: th->stk_base = ... is necessary because the base of the stack is actually at the top of the memory region return by mmap(). The ugly math in there is for alignment, to comply with the x86_64 binary interface. Those curious about more gritty details should see the Epilogue below.
BUT WAIT, I thought stacks were supposed to grow automatically?
Yeah, the OS does that for the normal program stack. Not gonna happen for our mmap‘d regions. The best we can do is pick a good default size and export a tuning lever so that advanced users can adjust the stack size as they see fit.
BUT WAIT, isn’t that dangerous? If you fall off your stack, wouldn’t you just overwrite memory below?
Yep, but there is a fix for that too. It’s called a guard page. We’ll create a guard page below each stack that has its permission bits set to PROT_NONE. This means, if a thread falls off the bottom of its stack and tries to read, write, or execute the memory below the thread stack, a signal (usually SIGSEGV or SIGBUS) will be sent to the process.
The code for the guard page is pretty simple, too:
/* omit error checking for brevity */ mprotect(th->stk_ptr, getpagesize(), PROT_NONE);
Cool, let’s modify the SIGSEGV and SIGBUS signal handlers to check for stack overflow:
/* if the address which generated the fault is within the current thread's guard page... */
if(fault_addr <= (caddr_t)rb_curr_thread->guard &&
fault_addr >= (caddr_t)rb_curr_thread->stk_ptr) {
/* we hit the guard page, print out a warning to help app developers */
rb_bug("Thread stack overflow! Try increasing it!");
}
See the epilogue for more details about this signal handler trick.
Patches
As always, this is super-alpha software.
| Ruby 1.8.6 | github | raw .patch |
| Ruby 1.8.7 | github | raw .patch |
Benchmarks
The computer language shootout has a thread test called thread-ring; let’s start with that.
require 'thread'
THREAD_NUM = 403
number = ARGV.first.to_i
threads = []
for i in 1..THREAD_NUM
threads << Thread.new(i) do |thr_num|
while true
Thread.stop
if number > 0
number -= 1
else
puts thr_num
exit 0
end
end
end
end
prev_thread = threads.last
while true
for thread in threads
Thread.pass until prev_thread.stop?
thread.run
prev_thread = thread
end
end
Results (ARGV[0] = 50000000):
| Ruby 1.8.6 | 1389.52s |
| Ruby 1.8.6 w/ heap stacks | 793.06s |
| Ruby 1.9.1 | 752.44s |
A speed up of about 2.3x compared to Ruby 1.8.6. A bit slower than Ruby 1.9.1.
That is a pretty strong showing, for sure. Let’s modify the test slightly to illustrate the true power of this implementation.
Since our implementation does no memcpy()s we expect the cost of context switching to stay constant regardless of thread stack size. Moreover, the unmodified Ruby 1.8.6 should perform worse as thread stack size increases (therefore increasing the amount of time the CPU is doing memcpy()s).
Let’s test this hypothesis by modifying thread-ring slightly so that it increases the size of the stack after spawning threads.
def grow_stack n=0, &blk
unless n > 100
grow_stack n+1, &blk
else
yield
end
end
require 'thread'
THREAD_NUM = 403
number = ARGV.first.to_i
threads = []
for i in 1..THREAD_NUM
threads << Thread.new(i) do |thr_num|
grow_stack do
while true
Thread.stop
if number > 0
number -= 1
else
puts thr_num
exit 0
end
end
end
end
end
prev_thread = threads.last
while true
for thread in threads
Thread.pass until prev_thread.stop?
thread.run
prev_thread = thread
end
end
Results (ARGV[0] = 50000000):
| Ruby 1.8.6 | 7493.50s |
| Ruby 1.8.6 w/ heap stacks | 799.52s |
| Ruby 1.9.1 | 680.92s |
A speed up of about 9.4x compared to Ruby 1.8.6. A bit slower than Ruby 1.9.1.
Now, lets benchmark mongrel+sinatra.
require 'rubygems' require 'sinatra' disable :reload set :server, 'mongrel' get '/' do 'hi' end
Results:
| Ruby 1.8.6 | 1395.43 request/sec |
| Ruby 1.8.6 w/ heap stacks | 1770.26 request/sec |
An increase of about 1.26x in the most naive case possible.
Of course, if the handler did anything more than simply write “hi” (like use memcache or make sql queries) there would be more function calls, more context switches, and a much greater savings.
Conclusion
A couple lessons learned this time:
- Hacking a VM like Ruby is kind of like hacking a kernel. Some subset of the tricks used in kernel hacking are useful in userland.
- The x86_64 ABI is a must read if you plan on doing any low-level hacking.
- Keep your CPU manuals close by, they come in handy even in userland.
- Installing your own signal handlers is really useful for debugging, even if they are dumping architecture specific information.
Hope everyone enjoyed this blog post. I’m always looking for things to blog about. If there is something you want explained or talked about, send me an email or a tweet!
Don’t forget to subscribe and follow me and Aman on twitter.
Epilogue
Automatic stack growth
This can be achieved pretty easily with a little help from virtual memory and the programmable interrupt controller (PIC). The idea is pretty simple. When you (or your shell on your behalf) calls exec() to execute a binary, the OS will map a bunch of pages of memory for the stack and set the stack pointer of the process to the top of the memory. Once the stack space is exhausted, and the stack pointer is pushed onto un-mapped memory, a page fault will be generated.
The OS’s page fault handler (installed via the PIC) will fire. The OS can then check the address that generated the exception and see that you fell off the bottom of your stack. This works very similarly to the guard page idea we added to protect Ruby thread stacks. It can then just map more memory to that area, and tell your process to continue executing. Your process doesn’t know anything bad happened.
I hope to chat a little bit about interrupt and exception handlers in an upcoming blog post. Stay tuned!
callq side-effects
When a callq instruction is executed, the CPU pushes the return address on to the stack and then begins executing the function that was called. This is important because when the function you are calling executes a ret instruction, a quad-word is popped from the stack and put into the instruction pointer (%rip).
x86_64 Application Binary Interface
The x86_64 ABI is an extension of the x86 ABI. It specifies architecture programming information such as the fundamental types, caller and callee saved registers, alignment considerations and more. It is a really important document for any programmer messing with x86_64 architecture specific code.
The particular piece of information relevant for this blog post is found buried in section 3.2.2
The end of the input argument area shall be aligned on a 16 … byte boundary.
This is important to keep in mind when constructing thread stacks. We decided to avoid messing with alignment issues. As such we did not pass any arguments to rb_thread_start_2. We wanted to avoid mathematical error that could happen if we try to align the memory ourselves after pushing some data. We also wanted to avoid writing more assembly than we had to, so we avoided passing the arguments in registers, too.
Signal handler trick
The signal handler “trick” to check if you have hit the guard page is made possible by the sigaltstack() system call and the POSIX sa_sigaction interface.
sigaltstack() lets us specify a memory region to be used as the stack when a signal is delivered. This extremely important for the signal handler trick because once we fall off our thread stack, we certainly cannot expect to handle a signal using that stack space.
POSIX provides two ways for signals to be handled:
- sa_handler interface: calls your handler and passes in the signal number.
- sa_sigaction interface: calls your handler and passes in the signal number, a
siginfo_tstruct, and aucontext_t. Thesiginfo_tstruct contains (among other things), the address which generated the fault. Simply check this address to see if its in the guard page and if so let the user know they just overflowed their stack. Another useful, but extremely non-portable modification that was added to Ruby’ signal handlers was a dump of the contents inucontext_tto provide useful debugging information. This structure contains the register state at the time of signal. Dumping it can help debugging by showing which values are in what registers.

