Archive for the ‘linux’ tag
Garbage Collection and the Ruby Heap (from railsconf)
Dynamic symbol table duel: ELF vs Mach-O, round 2

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The intention of this post is to continue highlighting some of the similarities and differences between ELF and Mach-O that I encountered while building memprof. The previous post in this series can be found here.
What is a symbol table?
A symbol table is simply a list of names in an object. The names in the list may be names of functions, initialized/uninitialized memory regions, or other things depending on the object format. The symbol table does not need to be mapped into a running process and is only useful for debugging. The symbol table (and other sections) may be removed from an object when you use strip.
Symbol tables in ELF objects
An entry in the symbol table in an ELF object can best be described by the following struct from /usr/include/elf.h:
typedef struct
{
Elf64_Word st_name; /* Symbol name (string tbl index) */
unsigned char st_info; /* Symbol type and binding */
unsigned char st_other; /* Symbol visibility */
Elf64_Section st_shndx; /* Section index */
Elf64_Addr st_value; /* Symbol value */
Elf64_Xword st_size; /* Symbol size */
} Elf64_Sym;
In most cases, this structure is used to find the mapping from a symbol name to the address where it lives. Although, different symbol types (specified by st_info) provide mappings from symbols to other data.
The st_name field is an index into a section called strtab which is just a table of strings.
Symbol tables in Mach-O objects
Let’s take a look at the struct for a symbol table entry in a Mach-O object from /usr/include/mach-o/nlist.h:
struct nlist_64 {
union {
uint32_t n_strx; /* index into the string table */
} n_un;
uint8_t n_type; /* type flag */
uint8_t n_sect; /* section number or NO_SECT */
uint16_t n_desc; /* see */
uint64_t n_value; /* value of this symbol (or stab offset) */
};
It looks very similar. The immediately noticeable difference with ELF:
- lack of
sizefield – The only noticeable difference on your first glance is the lack of a size field. The size field in ELF objects describes the number of bytes occupied by the symbol. This is actually pretty useful, especially for memprof. The lack of this field in Mach-O was a source of frustration for Jake when he was implementing Mach-O support.
What is a dynamic symbol table?
Shared objects in both Mach-O and ELF have a symbol table listing only functions that are exporteed by the object.
This table is used during dynamic linking and is mapped into the process’ address space when the object is loaded, unlike the symbol table which is just used for debugging.
The dynamic symbol table is a subset of the symbol table.
Dynamic symbol table in ELF objects
The dynamic symbol table in ELF objects is stored in a section named dynsym. The indexes stored in the st_name field (from the structure listed above) are indexes into the string table in a section named dynstr. dynstr is a string table specifically for entries in the dynamic symbol table.
If you know the symbol you care about, you can simply calculate a hash of the symbol name to find the symbol table entry for that symbol. Unfortunately, there is not very much documentation about the hash function that is to be used.
Your two options are:
- You’ll need to either read the source for binutils,
- check out a useful post on a mailing list.
The sections storing the hash table data for an object are called .hash and .gnu.hash.
Dynamic symbol table in Mach-O objects
Finding the dynamic symbol table in a Mach-O object is a bit complicated. The pieces to the puzzle are found across different structures and the documentation on how it all works is sparse.
Mach-O objects have a load command called LC_DYSYMTAB which describes information about the dynamic symbol table in Mach-O objects.
I’ve shortened the structure definition, as it is quite large and contains documentation about stuff that is not directly relevant to this post. From /usr/include/mach-o/loader.h:
struct dysymtab_command {
uint32_t cmd; /* LC_DYSYMTAB */
uint32_t cmdsize; /* sizeof(struct dysymtab_command) */
/* .... */
/*
* The sections that contain "symbol pointers" and "routine stubs" have
* indexes and (implied counts based on the size of the section and fixed
* size of the entry) into the "indirect symbol" table for each pointer
* and stub. For every section of these two types the index into the
* indirect symbol table is stored in the section header in the field
* reserved1. An indirect symbol table entry is simply a 32bit index into
* the symbol table to the symbol that the pointer or stub is referring to.
* The indirect symbol table is ordered to match the entries in the section.
*/
uint32_t indirectsymoff; /* file offset to the indirect symbol table */
uint32_t nindirectsyms; /* number of indirect symbol table entries */
/* .... */
};
The LC_DYSYMTAB load command provides the fields indirectsymoff and nindirectsyms which describe the offset into the file where the indirect symbol tables lives and the number of entries in the table, respectively.
The dynamic symbol table in Mach-O is surprisingly simple. Each entry in the table is just a 32bit index into the symbol table. The dynamic symbol table is just a list of indexes and nothing else.
It turns out there are a few more pieces to the puzzle.
Take a look at the definition for a Mach-O section:
struct section_64 { /* for 64-bit architectures */
char sectname[16]; /* name of this section */
char segname[16]; /* segment this section goes in */
uint64_t addr; /* memory address of this section */
uint64_t size; /* size in bytes of this section */
uint32_t offset; /* file offset of this section */
uint32_t align; /* section alignment (power of 2) */
uint32_t reloff; /* file offset of relocation entries */
uint32_t nreloc; /* number of relocation entries */
uint32_t flags; /* flags (section type and attributes)*/
uint32_t reserved1; /* reserved (for offset or index) */
uint32_t reserved2; /* reserved (for count or sizeof) */
uint32_t reserved3; /* reserved */
};
It turns out that the fields reserved1 and reserved2 are useful too.
If a section_64 structure is describing a symbol_stub or __la_symbol_ptr sections (read the previous post to learn about these sections), then the reserved1 field hold the index into the dynamic symbol table for the sections entries in the table.
symbol_stub sections also make use of the reserved2 field; the size of a single stub entry is stored in reserved2 otherwise, the field is set to 0.
Two notable differences between the dynamic symbol tables
- There is an explicit section in
ELFthat containsElf64_Symentries. OnMach-Oit’s just a list of 32bit offsets. ELFprovides a.hashsection and/or.gnu_hashsection to speed up symbol lookup.Mach-Odoes not.
What happens when you run strip?
Let’s use strip with no options (other than the filename).
On ELF:
- All
.debug_*sections are removed. These sections contain extra debugging information that helps debuggers figure out more precisely what went wrong. .symtabsection is removed..strtabsection is removed.
On Mach-O:
- Only undefined symbols and dynamic symbols are left in the symbol table. Everything else is removed.
How to strip so I can debug later (linux only)
If you decide to strip your binary please be considerate to future hackers who may need to debug your app for some reason.
You can be considerate by following the directions in strip(1):
1. Link the executable as normal. Assuming that is is called
“foo” then…2. Run “objcopy –only-keep-debug foo foo.dbg” to
create a file containing the debugging info.3. Run “objcopy –strip-debug foo” to create a
stripped executable.4. Run “objcopy –add-gnu-debuglink=foo.dbg foo”
to add a link to the debugging info into the stripped executable.
And don’t forget to put your debugging information somewhere easily accessible and googleable.
If you do this: you are cool. If you don’t…
Conclusion
- I like the way ELF does dynamic symbol tables, the
gnu_debuglinksection, and the lookup hash table for dynamic symbols. All of these pieces are really useful and I am glad they exist. - The indirect symbol table was a bit of a pain to track down on
Mach-Oas the information is hard to parse on the first pass. To be fair, it is all there if you google around a bit and put the pieces together. - On Linux, if you strip, please add a
gnu_debuglinksection and put the debug information somewhere I can find it.
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References
Dynamic Linking: ELF vs. Mach-O

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The intention of this post is to highlight some of the similarities and differences between ELF and Mach-O dynamic linking that I encountered while building memprof.
I hope to write more posts about similarities and differences in other aspects of Mach-O and ELF that I stumbled across to shed some light on what goes on down there and provide (in some cases) the only documentation.
Procedure Linkage Table
The procedure linkage table (PLT) is used to determine the absolute address of a function at runtime. Both Mach-O and ELF objects have PLTs that are generated at compile time. The initial table simply invokes the dynamic linker which finds the symbol you want. The way this works is very similar at a high level in ELF and Mach-O, but there are some implementation differences that I thought were worth mentioning.
Mach-O PLT arrangement
Mach-O objects have several different sections across different segments that are all involved to create a PLT entry for a specific symbol.
Consider the following assembly stub which calls out to the PLT entry for malloc:
# MACH-O calling a PLT entry (ELF is nearly identical) 0x000000010008c504 [str_new+52]: callq 0x10009ebbc [dyld_stub_malloc]
The dyld_stub prefix is added by GDB to let the user know that the callq instruction is calling a PLT entry and not malloc itself. The address 0x10009ebbc is the first instruction of malloc‘s PLT entry in this Mach-O object. In Mach-O terminology, the instruction at 0x10009ebbc is called a symbol stub. Symbol stubs in Mach-O objects are found in the __TEXT segment in the __symbol_stub1 section.
Let’s examine some instructions at the symbol stub address above:
# MACH-O "symbol stubs" for malloc and other functions 0x10009ebbc [dyld_stub_malloc]: jmpq *0x3ae46(%rip) # 0x1000d9a08 0x10009ebc2 [dyld_stub_realloc]: jmpq *0x3ae48(%rip) # 0x1000d9a10 0x10009ebc8 [dyld_stub_seekdir$INODE64]: jmpq *0x3ae4c(%rip) # 0x1000d9a20 . . . .
Each Mach-O symbol stub is just a single jmpq instruction. That jmpq instruction either:
- Invokes the dynamic linker to find the symbol and transfer execution there
- Transfers execution directly to the function.
OR
via an entry in a table.
In the example above, GDB is telling us that the address of the table entry for malloc is 0x1000d9a08. This table entry is stored in a section called the __la_symbol_ptr within the __DATA segment.
Before malloc has been resolved, the address in that table entry points to a helper function which (eventually) invokes the dynamic linker to find malloc and fill in its address in the table entry.
Let’s take a look at what a few entries of the helper functions look like:
# MACH-O stub helpers 0x1000a08d4 [stub helpers+6986]: pushq $0x3b73 0x1000a08d9 [stub helpers+6991]: jmpq 0x10009ed8a [stub helpers] 0x1000a08de [stub helpers+6996]: pushq $0x3b88 0x1000a08e3 [stub helpers+7001]: jmpq 0x10009ed8a [stub helpers] 0x1000a08e8 [stub helpers+7006]: pushq $0x3b9e 0x1000a08ed [stub helpers+7011]: jmpq 0x10009ed8a [stub helpers] . . . .
Each symbol that has a PLT entry has 2 instructions above; a pair of pushq and jmpq. This instruction sequence sets an ID for the desired function and then invokes the dynamic linker. The dynamic linker looks up this ID so it knows which function it should be looking for.
ELF PLT arrangement
ELF objects have the same mechanism, but organize each PLT entry into chunks instead of splicing them out across different sections. Let’s take a look at a PLT entry for malloc in an ELF object:
# ELF complete PLT entry for malloc 0x40f3d0 [malloc@plt]: jmpq *0x2c91fa(%rip) # 0x6d85d0 0x40f3d6 [malloc@plt+6]: pushq $0x2f 0x40f3db [malloc@plt+11]: jmpq 0x40f0d0 . . . .
Much like a Mach-O object, an ELF object uses a table entry to direct the flow of execution to either invoke the dynamic linker or transfer directly to the desired function if it has already been resolved.
Two differences to point out here:
- ELF puts the entire PLT entry together in nicely named section called
pltinstead of splicing it out across multiple sections. - The table entries indirected through with the initial
jmpqinstruction are stored in a section named:.got.plt.
Both invoke an assembly trampoline…
Both Mach-O and ELF objects are set up to invoke the runtime dynamic linker. Both need an assembly trampoline to bridge the gap between the application and the linker. On 64bit Intel based systems, linkers in both systems must comply to the same Application Binary Interace (ABI).
Strangely enough, the two linkers have slightly different assembly trampolines even though they share the same calling convention1 2.
Both trampolines ensure that the program stack is 16-byte aligned to comply with the amd64 ABI’s calling convention. Both trampolines also take care to save the “general purpose” caller-saved registers prior to invoking the dynamic link, but it turns out that the trampoline in Linux does not save or restore the SSE registers. It turns out that this “shouldn’t” matter, so long as glibc takes care not to use any of those registers in the dynamic linker. OSX takes a more conservative approach and saves and restores the SSE registers before and after calling out the dynamic linker.
I’ve included a snippet from the two trampolines below and some comments so you can see the differences up close.
Different trampolines for the same ABI
The OSX trampoline:
dyld_stub_binder: pushq %rbp movq %rsp,%rbp subq $STACK_SIZE,%rsp # at this point stack is 16-byte aligned because two meta-parameters where pushed movq %rdi,RDI_SAVE(%rsp) # save registers that might be used as parameters movq %rsi,RSI_SAVE(%rsp) movq %rdx,RDX_SAVE(%rsp) movq %rcx,RCX_SAVE(%rsp) movq %r8,R8_SAVE(%rsp) movq %r9,R9_SAVE(%rsp) movq %rax,RAX_SAVE(%rsp) movdqa %xmm0,XMMM0_SAVE(%rsp) movdqa %xmm1,XMMM1_SAVE(%rsp) movdqa %xmm2,XMMM2_SAVE(%rsp) movdqa %xmm3,XMMM3_SAVE(%rsp) movdqa %xmm4,XMMM4_SAVE(%rsp) movdqa %xmm5,XMMM5_SAVE(%rsp) movdqa %xmm6,XMMM6_SAVE(%rsp) movdqa %xmm7,XMMM7_SAVE(%rsp) movq MH_PARAM_BP(%rbp),%rdi # call fastBindLazySymbol(loadercache, lazyinfo) movq LP_PARAM_BP(%rbp),%rsi call __Z21_dyld_fast_stub_entryPvl
The OSX trampoline saves all the caller saved registers as well as the the %xmm0 - %xmm7 registers prior to invoking the dynamic linker with that last call instruction. These registers are all restored after the call instruction, but I left that out for the sake of brevity.
The Linux trampoline:
subq $56,%rsp cfi_adjust_cfa_offset(72) # Incorporate PLT movq %rax,(%rsp) # Preserve registers otherwise clobbered. movq %rcx, 8(%rsp) movq %rdx, 16(%rsp) movq %rsi, 24(%rsp) movq %rdi, 32(%rsp) movq %r8, 40(%rsp) movq %r9, 48(%rsp) movq 64(%rsp), %rsi # Copy args pushed by PLT in register. movq %rsi, %r11 # Multiply by 24 addq %r11, %rsi addq %r11, %rsi shlq $3, %rsi movq 56(%rsp), %rdi # %rdi: link_map, %rsi: reloc_offset call _dl_fixup # Call resolver.
The Linux trampoline doesn’t touch the SSE registers because it assumes that the dynamic linker will not modify them thus avoiding a save and restore.
Conclusion
- Tracing program execution from call site to the dynamic linker is pretty interesting and there is a lot to learn along the way.
- glibc not saving and restoring
%xmm0-%xmm7kind of scares me, but there is a unit test included that disassembles the built ld.so searching it to make sure that those registers are never touched. It is still a bit frightening. - Stay tuned for more posts explaining other interesting similarities and differences between Mach-O and ELF coming soon.
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References
String together global offset tables to build a Ruby memory profiler

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Disclaimer
The tricks, techniques, and ugly hacks in this article are PLATFORM SPECIFIC, DANGEROUS, and NOT PORTABLE.
This is the third article in a series of articles describing a set of low level hacks that I used to create memprof a Ruby level memory profiler. You should be able to survive without reading the other articles in this series, but you can check them out here and here.
How is this different from the other hooking articles/techniques?
The previous articles explained how to insert trampolines in the .text segment of a binary. This article explains a cool technique for hooking functions in the .text segment of shared libraries, allowing your handler to run, and then resuming execution. Hooking shared libraries turns out to be less work than hooking the binary (in the case of Ruby, that is), but making it all happen was a bit tricky. Read on to learn more.
The “problem” with shared libraries
The problem is that if a trampoline is inserted into the code of the shared library, the trampoline will need to invoke the dynamic linker to resolve the function that is being hooked, call the function, do whatever additional logic is desired, and then resume execution.
In other words you need to (somehow) insert a trampoline for a function that will call the function being trampolined without ending up in an infinite loop.
The additional complexity occurs because when shared libraries are loaded, the kernel decides at runtime where exactly in memory the library should be loaded. Since the exact location of symbols is not known at link time, a procedure linkage table (.plt) is created so that the program and the dynamic linker can work together to resolve symbol addresses.
I explained how .plts work in a previous article, but looking at this again is worthwhile. I’ve simplified the explanation a bit1, but at a high level:
- Program calls a function in a shared object, the link editor makes sure that the program jumps to a stub function in the
.plt - The program sets some data up for the dynamic linker and then hands control over to it.
- The dynamic linker looks at the info set up by the program and fills in the absolute address of the function that was called in the
.pltin the global offset table (.got). - Then the dynamic linker calls the function.
- Subsequent calls to the same function jump to the same stub in the
.plt, but every time after the first call the absolute address is already in the.got(because when the dynamic linker is invoked the first time, it fills in the absolute address in the.got).
Disassembling a short Ruby VM function that calls rb_newobj (a memory allocation routine that we’d like to hook), shows the calls to the .plt:
000000000001af10: . . . . 1af14: e8 e7 c6 ff ff callq 17600 [rb_newobj@plt] . . . .
Let’s take a look at the corresponding .plt stub:
0000000000017600: 17600: ff 25 6a 9c 2c 00 jmpq *0x2c9c6a(%rip) # 2e1270 [_GLOBAL_OFFSET_TABLE_+0x288] 17606: 68 4e 00 00 00 pushq $0x4e 1760b: e9 00 fb ff ff jmpq 17110 <_init+0x18>
Important fact: The program and each shared library has its own .plt and .got sections (amongst other sections). Keep this in mind as it’ll be handy very shortly.
That is a lot of stub code to reproduce in the trampoline. Reproducing that stuff in the trampoline shouldn’t be hard, but invites a large number of bugs over to play. Is there a better way?
What is a global offset table (.got)?
The global offset table (.got) is a table of absolute addresses that can be filled in at runtime. In the assembly dump above, the .got entry for rb_newobj is referenced in the .plt stub code.
Intercepting a function call
It would be awesome if it were possible to overwrite the .got entry for rb_newobj and insert the address of a trampoline. But how would the intercepting function call rb_newobj itself without ending up in an infinite loop?
The important fact above comes in to save the day.
Since each shared object has its own .plt and .got sections, it is possible to overwrite the .got entry for rb_newobj in every shared object except for the object where the trampoline lives. Then, when rb_newobj is called, the .plt entry will redirect execution to the trampoline. The trampoline then calls out to its .plt entry for rb_newobj which is left untouched allowing rb_newobj to be resolved and called out to successfully.
Not as easy as it sounds, though
This solution is less work than the other hooking methods, but it has its own particular details as well:
- You’ll need to walk the link map at runtime to determine the base address for the shared library you are hooking (it could be anywhere).
- Next, you’ll need to parse the
.rela.pltsection which contains information on the location of each.pltstub, relative to the base address of the shared object. - Once you have the address of the
.pltstub, you’ll need to determine the absolute address of the.gotentry by parsing the first instruction of the.pltstub (ajmp) as seen in the disassembly above. - Finally, you can write to the
.gotentry the address of your trampoline, as long as the trampoline lives in a different shared library.
You’ve now successfully managed to poison the .got entry of a symbol in one shared library to direct execution to your own function which can then call the intercepted function itself without getting stuck in an infinite loop.
Conclusion
- There are lots of sections in each ELF object. Each section is special and important.
- ELF documentation can be difficult to obtain and understand.
- Got pretty lucky this time around. I was getting a little worried that it would get complicated. Made it out alive, though.
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References
memprof: A Ruby level memory profiler

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What is memprof and why do I care?
memprof is a Ruby gem which supplies memory profiler functionality similar to bleak_house without patching the Ruby VM. You just install the gem, call a function or two, and off you go.
Where do I get it?
memprof is available on gemcutter, so you can just:
gem install memprof
Feel free to browse the source code at: http://github.com/ice799/memprof.
How do I use it?
Using memprof is simple. Before we look at some examples, let me explain more precisely what memprof is measuring.
memprof is measuring the number of objects created and not destroyed during a segment of Ruby code. The ideal use case for memprof is to show you where objects that do not get destroyed are being created:
- Objects are created and not destroyed when you create new classes. This is a good thing.
- Sometimes garbage objects sit around until
garbage_collecthas had a chance to run. These objects will go away. - Yet in other cases you might be holding a reference to a large chain of objects without knowing it. Until you remove this reference, the entire chain of objects will remain in memory taking up space.
memprof will show objects created in all cases listed above.
OK, now Let’s take a look at two examples and their output.
A simple program with an obvious memory “leak”:
require 'memprof'
@blah = Hash.new([])
Memprof.start
100.times {
@blah[1] << "aaaaa"
}
1000.times {
@blah[2] << "bbbbb"
}
Memprof.stats
Memprof.stop
This program creates 1100 objects which are not destroyed during the start and stop sections of the file because references are held for each object created.
Let's look at the output from memprof:
1000 test.rb:11:String
100 test.rb:7:String
In this example memprof shows the 1100 created, broken up by file, line number, and type.
Let's take a look at another example:
require 'memprof' Memprof.start require "stringio" StringIO.new Memprof.stats
This simple program is measuring the number of objects created when requiring stringio.
Let's take a look at the output:
108 /custom/ree/lib/ruby/1.8/x86_64-linux/stringio.so:0:__node__
14 test2.rb:3:String
2 /custom/ree/lib/ruby/1.8/x86_64-linux/stringio.so:0:Class
1 test2.rb:4:StringIO
1 test2.rb:4:String
1 test2.rb:3:Array
1 /custom/ree/lib/ruby/1.8/x86_64-linux/stringio.so:0:Enumerable
This output shows an internal Ruby interpreter type __node__ was created (these represent code), as well as a few Strings and other objects. Some of these objects are just garbage objects which haven't had a chance to be recycled yet.
What if nudge the garbage_collector along a little bit just for our example? Let's add the following two lines of code to our previous example:
GC.start Memprof.stats
We're now nudging the garbage collector and outputting memprof stats information again. This should show fewer objects, as the garbage collector will recycle some of the garbage objects:
108 /custom/ree/lib/ruby/1.8/x86_64-linux/stringio.so:0:__node__
2 test2.rb:3:String
2 /custom/ree/lib/ruby/1.8/x86_64-linux/stringio.so:0:Class
1 /custom/ree/lib/ruby/1.8/x86_64-linux/stringio.so:0:Enumerable
As you can see above, a few Strings and other objects went away after the garbage collector ran.
Which Rubies and systems are supported?
- Only unstripped binaries are supported. To determine if your Ruby binary is stripped, simply run:
file `which ruby`. If it is, consult your package manager's documentation. Most Linux distributions offer a package with an unstripped Ruby binary. - Only x86_64 is supported at this time. Hopefully, I'll have time to add support for i386/i686 in the immediate future.
- Linux Ruby Enterprise Edition (1.8.6 and 1.8.7) is supported.
- Linux MRI Ruby 1.8.6 and 1.8.7 built with --disable-shared are supported. Support for --enable-shared binaries is coming soon.
- Snow Leopard support is experimental at this time.
- Ruby 1.9 support coming soon.
How does it work?
If you've been reading my blog over the last week or so, you'd have noticed two previous blog posts (here and here) that describe some tricks I came up with for modifying a running binary image in memory.
memprof is a combination of all those tricks and other hacks to allow memory profiling in Ruby without the need for custom patches to the Ruby VM. You simply require the gem and off you go.
memprof works by inserting trampolines on object allocation and deallocation routines. It gathers metadata about the objects and outputs this information when the stats method is called.
What else is planned?
Myself, Jake Douglas, and Aman Gupta have lots of interesting ideas for new features. We don't want to ruin the surprise, but stay tuned. More cool stuff coming really soon :)
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